//==============================================================================
// male_anim.txt
//==============================================================================

define BloodSpurt
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Blood Spurt
      }
   }
}

//==============================================================================
define Head
{
	
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visual Villager N feMale Head
			}
		}
	}
}

//==============================================================================
anim Attack
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visual Villager N female_handAttack
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag GenericSound 0.40 true   
            tag Attack 0.65 true   
//-- end auto generated section
			}
		}
	}		
}

//==============================================================================
anim Death
{
   SetSelector
	{
		set hotspot
		{
			version
			{
				Visual Villager N female_DeathA
                                                        connect TopOfHead blood hotspot
			}
		}
	}
}


//==============================================================================
anim Idle
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visual Villager N Female_IdleA
			}
		}
	}
}
			

//==============================================================================
anim Bored
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visual Villager N female_BoredA	
			}
		}
   }
}

//==============================================================================
anim walk
{
  	SetSelector
	{
		set hotspot
		{
			version
			{
				Visual Villager N female_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag FootstepLeft 0.40 true   
               tag FootstepRight 0.70 true   
//-- end auto generated section
				connect TopofHead Head hotspot
			}
		}
	}
}


